Author Topic: Scourge of War - Gettysburg  (Read 5668 times)

Norb

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Scourge of War - Gettysburg
« on: September 29, 2009, 08:02:02 PM »
www.scourgeofwar.com

We are a small independent game group that works nights and weekend to produce Civil War Era games.  Raknet made it very easy to add multiplayer to our game.  We used a lockstep approach, taking advantage of the NAT Punchthrough technology.  Everything went very smoothly.  We are in testing right now and so far it's looking very good.

Norb Timpko

Norb

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Re: Scourge of War - Gettysburg
« Reply #1 on: February 27, 2010, 06:44:46 PM »
www.scourgeofwar.com

We started by using the NAT peer to peer, but it just wasn't stable enough.  On some systems it worked great, but others had too many problems.  So we went to a proxy system.  I didn't use the raknet system but wrote it myself because it was easier at that point and had less code changes.  We are VERY HAPPY with RakNet and I really hope that we make enough to pay Jenkins for their great software.  It is a great program that allows an Indie such as us free use of your code.  It will be our pleasure to be able to pay you, so wish us luck!