FCM_RemotePeer Struct Reference

Stores data for each peer in the mesh. More...

#include <FullyConnectedMesh.h>

List of all members.

Public Types

enum  FCM_RemotePeerState { NEWLY_LISTED, CONNECTING, CONNECTED }

Public Attributes

PlayerID playerId
enum FCM_RemotePeer::FCM_RemotePeerState connectionState
bool remotelyKnown
unsigned timer


Detailed Description

Stores data for each peer in the mesh.


The documentation for this struct was generated from the following file:
Generated on Fri Apr 7 21:34:23 2006 for RakNet by  doxygen 1.4.6-NO