, including all inherited members.
AddWorld(WorldId worldId) | RakNet::TeamManager | |
Clear(void) | RakNet::TeamManager | |
DecodeTeamAssigned(Packet *packet, TM_World **world, TM_TeamMember **teamMember) | RakNet::TeamManager | |
DecodeTeamAssigned(RakNet::BitStream *bsIn, TM_World **world, TM_TeamMember **teamMember, NoTeamId &noTeamSubcategory, JoinTeamType &joinTeamType, DataStructures::List< TM_Team * > &newTeam, DataStructures::List< TM_Team * > &teamsLeft, DataStructures::List< TM_Team * > &teamsJoined) | RakNet::TeamManager | [protected] |
DecodeTeamCancelled(Packet *packet, TM_World **world, TM_TeamMember **teamMember, TM_Team **teamCancelled) | RakNet::TeamManager | |
DecomposeTeamFull(Packet *packet, TM_World **world, TM_TeamMember **teamMember, TM_Team **team, uint16_t ¤tMembers, uint16_t &memberLimitIncludingBalancing, bool &balancingIsActive, JoinPermissions &joinPermissions) | RakNet::TeamManager | |
DecomposeTeamLocked(Packet *packet, TM_World **world, TM_TeamMember **teamMember, TM_Team **team, uint16_t ¤tMembers, uint16_t &memberLimitIncludingBalancing, bool &balancingIsActive, JoinPermissions &joinPermissions) | RakNet::TeamManager | |
GetWorldAtIndex(unsigned int index) const | RakNet::TeamManager | |
GetWorldCount(void) const | RakNet::TeamManager | |
GetWorldWithId(WorldId worldId) const | RakNet::TeamManager | |
OnAck(unsigned int messageNumber, SystemAddress remoteSystemAddress, RakNet::TimeMS time) | RakNet::PluginInterface2 | [inline, virtual] |
OnAttach(void) | RakNet::PluginInterface2 | [inline, virtual] |
OnClosedConnection(const SystemAddress &systemAddress, RakNetGUID rakNetGUID, PI2_LostConnectionReason lostConnectionReason) | RakNet::TeamManager | [protected, virtual] |
OnDetach(void) | RakNet::PluginInterface2 | [inline, virtual] |
OnDirectSocketReceive(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress) | RakNet::PluginInterface2 | [inline, virtual] |
OnDirectSocketSend(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress) | RakNet::PluginInterface2 | [inline, virtual] |
OnFailedConnectionAttempt(Packet *packet, PI2_FailedConnectionAttemptReason failedConnectionAttemptReason) | RakNet::PluginInterface2 | [inline, virtual] |
OnInternalPacket(InternalPacket *internalPacket, unsigned frameNumber, SystemAddress remoteSystemAddress, RakNet::TimeMS time, int isSend) | RakNet::PluginInterface2 | [inline, virtual] |
OnNewConnection(const SystemAddress &systemAddress, RakNetGUID rakNetGUID, bool isIncoming) | RakNet::TeamManager | [protected, virtual] |
OnPushBackPacket(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress) | RakNet::PluginInterface2 | [inline, virtual] |
OnRakPeerShutdown(void) | RakNet::PluginInterface2 | [inline, virtual] |
OnRakPeerStartup(void) | RakNet::PluginInterface2 | [inline, virtual] |
OnReceive(Packet *packet) | RakNet::TeamManager | [protected, virtual] |
OnReliabilityLayerPacketError(const char *errorMessage, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress) | RakNet::PluginInterface2 | [inline, virtual] |
RemoveWorld(WorldId worldId) | RakNet::TeamManager | |
SetAutoManageConnections(bool autoAdd) | RakNet::TeamManager | |
SetTopology(TMTopology _topology) | RakNet::TeamManager | |
Update(void) | RakNet::TeamManager | [protected, virtual] |
UsesReliabilityLayer(void) const | RakNet::PluginInterface2 | [inline, virtual] |