ReadyEvent.h File Reference

Ready event plugin. This enables a set of systems to create a signal event, set this signal as ready or unready, and to trigger the event when all systems are ready. More...

#include "NativeFeatureIncludes.h"
#include "PluginInterface2.h"
#include "DS_OrderedList.h"


Classes

class  RakNet::ReadyEvent
 Peer to peer synchronized ready and unready events. More...

Namespaces

namespace  RakNet
 Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc.

Enumerations

enum  RakNet::ReadyEventSystemStatus {
  RakNet::RES_NOT_WAITING, RakNet::RES_WAITING, RakNet::RES_READY, RakNet::RES_ALL_READY,
  RakNet::RES_UNKNOWN_EVENT
}


Detailed Description

Ready event plugin. This enables a set of systems to create a signal event, set this signal as ready or unready, and to trigger the event when all systems are ready.

This file is part of RakNet Copyright 2003 Jenkins Software LLC

Usage of RakNet is subject to the appropriate license agreement.


Generated on Wed Feb 1 13:33:46 2012 for RakNet by  doxygen 1.5.7.1