#include <RakNetTransport2.h>
Public Member Functions | |
bool | Start (unsigned short port, bool serverMode) |
void | Stop (void) |
Stop the transport provider. You can clear memory and shutdown threads here. | |
void | Send (SystemAddress systemAddress, const char *data,...) |
void | CloseConnection (SystemAddress systemAddress) |
Packet * | Receive (void) |
void | DeallocatePacket (Packet *packet) |
SystemAddress | HasNewIncomingConnection (void) |
SystemAddress | HasLostConnection (void) |
virtual CommandParserInterface * | GetCommandParser (void) |
virtual PluginReceiveResult | OnReceive (Packet *packet) |
virtual void | OnClosedConnection (const SystemAddress &systemAddress, RakNetGUID rakNetGUID, PI2_LostConnectionReason lostConnectionReason) |
virtual void | OnNewConnection (const SystemAddress &systemAddress, RakNetGUID rakNetGUID, bool isIncoming) |
RakNetTransport automatically initializes security for the system. Use the project CommandConsoleClient to connect To the ConsoleServer if you use RakNetTransport
void RakNet::RakNetTransport2::CloseConnection | ( | SystemAddress | systemAddress | ) | [virtual] |
Disconnect systemAddress . The binary address and port defines the SystemAddress structure.
[in] | systemAddress | The player/address to disconnect |
Implements RakNet::TransportInterface.
void RakNet::RakNetTransport2::DeallocatePacket | ( | Packet * | packet | ) | [virtual] |
Deallocate the Packet structure returned by Receive
[in] | The | packet to deallocate |
Implements RakNet::TransportInterface.
virtual CommandParserInterface* RakNet::RakNetTransport2::GetCommandParser | ( | void | ) | [inline, virtual] |
Your transport provider can itself have command parsers if the transport layer has user-modifiable features For example, your transport layer may have a password which you want remote users to be able to set or you may want to allow remote users to turn on or off command echo
Implements RakNet::TransportInterface.
SystemAddress RakNet::RakNetTransport2::HasLostConnection | ( | void | ) | [virtual] |
If a system loses the connection, you should queue that event and return the systemAddress/address of that player in this function.
Implements RakNet::TransportInterface.
SystemAddress RakNet::RakNetTransport2::HasNewIncomingConnection | ( | void | ) | [virtual] |
If a new system connects to you, you should queue that event and return the systemAddress/address of that player in this function.
Implements RakNet::TransportInterface.
virtual void RakNet::RakNetTransport2::OnClosedConnection | ( | const SystemAddress & | systemAddress, | |
RakNetGUID | rakNetGUID, | |||
PI2_LostConnectionReason | lostConnectionReason | |||
) | [virtual] |
Called when a connection is dropped because the user called RakPeer::CloseConnection() for a particular system
[in] | systemAddress | The system whose connection was closed |
[in] | rakNetGuid | The guid of the specified system |
[in] | lostConnectionReason | How the connection was closed: manually, connection lost, or notification of disconnection |
Reimplemented from RakNet::PluginInterface2.
virtual void RakNet::RakNetTransport2::OnNewConnection | ( | const SystemAddress & | systemAddress, | |
RakNetGUID | rakNetGUID, | |||
bool | isIncoming | |||
) | [virtual] |
Called when we got a new connection
[in] | systemAddress | Address of the new connection |
[in] | rakNetGuid | The guid of the specified system |
[in] | isIncoming | If true, this is ID_NEW_INCOMING_CONNECTION, or the equivalent |
Reimplemented from RakNet::PluginInterface2.
virtual PluginReceiveResult RakNet::RakNetTransport2::OnReceive | ( | Packet * | packet | ) | [virtual] |
OnReceive is called for every packet.
[in] | packet | the packet that is being returned to the user |
Reimplemented from RakNet::PluginInterface2.
Packet* RakNet::RakNetTransport2::Receive | ( | void | ) | [virtual] |
Return a string. The string should be allocated and written to Packet::data . The byte length should be written to Packet::length . The player/address should be written to Packet::systemAddress If your transport protocol adds special formatting to the data stream you should parse it out before returning it in the packet and thus only return a string in Packet::data
Implements RakNet::TransportInterface.
void RakNet::RakNetTransport2::Send | ( | SystemAddress | systemAddress, | |
const char * | data, | |||
... | ||||
) | [virtual] |
Send a null-terminated string to systemAddress If your transport method requires particular formatting of the outgoing data (e.g. you don't just send strings) you can do it here and parse it out in Receive().
[in] | systemAddress | The player to send the string to |
[in] | data | format specifier - same as RAKNET_DEBUG_PRINTF |
[in] | ... | format specification arguments - same as RAKNET_DEBUG_PRINTF |
Implements RakNet::TransportInterface.
bool RakNet::RakNetTransport2::Start | ( | unsigned short | port, | |
bool | serverMode | |||
) | [virtual] |
Start the transport provider on the indicated port.
[in] | port | The port to start the transport provider on |
[in] | serverMode | If true, you should allow incoming connections (I don't actually use this anywhere) |
Implements RakNet::TransportInterface.