RakNet::TelnetTransport Class Reference

Use TelnetTransport to easily allow windows telnet to connect to your ConsoleServer. More...

#include <TelnetTransport.h>

Inheritance diagram for RakNet::TelnetTransport:

RakNet::TransportInterface

List of all members.

Public Member Functions

bool Start (unsigned short port, bool serverMode)
void Stop (void)
 Stop the transport provider. You can clear memory and shutdown threads here.
void Send (SystemAddress systemAddress, const char *data,...)
void CloseConnection (SystemAddress systemAddress)
PacketReceive (void)
void DeallocatePacket (Packet *packet)
SystemAddress HasNewIncomingConnection (void)
SystemAddress HasLostConnection (void)
CommandParserInterfaceGetCommandParser (void)


Detailed Description

Use TelnetTransport to easily allow windows telnet to connect to your ConsoleServer.

To run Windows telnet, go to your start menu, click run, and in the edit box type "telnet <IP>" where <IP> is the ip address.
of your ConsoleServer (most likely the same IP as your game).
This implementation always echos commands.


Member Function Documentation

void RakNet::TelnetTransport::CloseConnection ( SystemAddress  systemAddress  )  [virtual]

Disconnect systemAddress . The binary address and port defines the SystemAddress structure.

Parameters:
[in] systemAddress The player/address to disconnect

Implements RakNet::TransportInterface.

void RakNet::TelnetTransport::DeallocatePacket ( Packet packet  )  [virtual]

Deallocate the Packet structure returned by Receive

Parameters:
[in] The packet to deallocate

Implements RakNet::TransportInterface.

CommandParserInterface* RakNet::TelnetTransport::GetCommandParser ( void   )  [virtual]

Your transport provider can itself have command parsers if the transport layer has user-modifiable features For example, your transport layer may have a password which you want remote users to be able to set or you may want to allow remote users to turn on or off command echo

Returns:
0 if you do not need a command parser - otherwise the desired derivation of CommandParserInterface

Implements RakNet::TransportInterface.

SystemAddress RakNet::TelnetTransport::HasLostConnection ( void   )  [virtual]

If a system loses the connection, you should queue that event and return the systemAddress/address of that player in this function.

Returns:
The SystemAddress/address of the system

Implements RakNet::TransportInterface.

SystemAddress RakNet::TelnetTransport::HasNewIncomingConnection ( void   )  [virtual]

If a new system connects to you, you should queue that event and return the systemAddress/address of that player in this function.

Returns:
The SystemAddress/address of the system

Implements RakNet::TransportInterface.

Packet* RakNet::TelnetTransport::Receive ( void   )  [virtual]

Return a string. The string should be allocated and written to Packet::data . The byte length should be written to Packet::length . The player/address should be written to Packet::systemAddress If your transport protocol adds special formatting to the data stream you should parse it out before returning it in the packet and thus only return a string in Packet::data

Returns:
The packet structure containing the result of Receive, or 0 if no data is available

Implements RakNet::TransportInterface.

void RakNet::TelnetTransport::Send ( SystemAddress  systemAddress,
const char *  data,
  ... 
) [virtual]

Send a null-terminated string to systemAddress If your transport method requires particular formatting of the outgoing data (e.g. you don't just send strings) you can do it here and parse it out in Receive().

Parameters:
[in] systemAddress The player to send the string to
[in] data format specifier - same as RAKNET_DEBUG_PRINTF
[in] ... format specification arguments - same as RAKNET_DEBUG_PRINTF

Implements RakNet::TransportInterface.

bool RakNet::TelnetTransport::Start ( unsigned short  port,
bool  serverMode 
) [virtual]

Start the transport provider on the indicated port.

Parameters:
[in] port The port to start the transport provider on
[in] serverMode If true, you should allow incoming connections (I don't actually use this anywhere)
Returns:
Return true on success, false on failure.

Implements RakNet::TransportInterface.


The documentation for this class was generated from the following file:

Generated on Wed Feb 1 13:33:48 2012 for RakNet by  doxygen 1.5.7.1