d:/temp/RakNet_PC/DependentExtensions/RakVoice.h | Voice compression and transmission interface |
d:/temp/RakNet_PC/DependentExtensions/Autopatcher/AutopatcherClient.h | Client plugin for the autopatcher |
d:/temp/RakNet_PC/DependentExtensions/Autopatcher/AutopatcherServer.h | The server plugin for the autopatcher. Must be running for the client to get patches |
d:/temp/RakNet_PC/DependentExtensions/Autopatcher/AutopatcherMySQLRepository/AutopatcherMySQLRepository.h | An implementation of the AutopatcherRepositoryInterface to use MySQL to store the relevant data |
d:/temp/RakNet_PC/DependentExtensions/Autopatcher/AutopatcherPostgreRepository/AutopatcherPostgreRepository.h | An implementation of the AutopatcherRepositoryInterface to use PostgreSQL to store the relevant data |
d:/temp/RakNet_PC/DependentExtensions/Lobby2/Rooms/RoomsPlugin.h | Adds networking to AllGamesRoomsContainer. Lets you create, join, search, and destroy matchmaking rooms for players |
d:/temp/RakNet_PC/DependentExtensions/RPC3/RPC3.h | Automatically serializing and deserializing RPC system. Third generation of RPC |
d:/temp/RakNet_PC/DependentExtensions/SQLite3Plugin/SQLite3ClientPlugin.h | Contains code to call sqlite3_exec over a network that does not support shared file handles |
d:/temp/RakNet_PC/DependentExtensions/SQLite3Plugin/SQLite3ServerPlugin.h | Contains code to call sqlite3_exec over a network that does not support shared file handles |
d:/temp/RakNet_PC/Source/AutopatcherRepositoryInterface.h | An interface used by AutopatcherServer to get the data necessary to run an autopatcher |
d:/temp/RakNet_PC/Source/BitStream.h | This class allows you to write and read native types as a string of bits |
d:/temp/RakNet_PC/Source/CloudClient.h | Queries CloudMemoryServer to download data that other clients have uploaded |
d:/temp/RakNet_PC/Source/CloudServer.h | Stores client data, and allows cross-server communication to retrieve this data |
d:/temp/RakNet_PC/Source/CommandParserInterface.h | Contains CommandParserInterface , from which you derive custom command parsers |
d:/temp/RakNet_PC/Source/ConnectionGraph2.h | Connection graph plugin, version 2. Tells new systems about existing and new connections |
d:/temp/RakNet_PC/Source/ConsoleServer.h | Contains ConsoleServer , used to plugin to your game to accept remote console-based connections |
d:/temp/RakNet_PC/Source/DataCompressor.h | DataCompressor does compression on a block of data |
d:/temp/RakNet_PC/Source/DirectoryDeltaTransfer.h | Simple class to send changes between directories |
d:/temp/RakNet_PC/Source/DS_BinarySearchTree.h | |
d:/temp/RakNet_PC/Source/DS_BPlusTree.h | |
d:/temp/RakNet_PC/Source/DS_BytePool.h | |
d:/temp/RakNet_PC/Source/DS_ByteQueue.h | |
d:/temp/RakNet_PC/Source/DS_Heap.h | |
d:/temp/RakNet_PC/Source/DS_HuffmanEncodingTree.h | [Internal] Generates a huffman encoding tree, used for string and global compression |
d:/temp/RakNet_PC/Source/DS_HuffmanEncodingTreeFactory.h | |
d:/temp/RakNet_PC/Source/DS_HuffmanEncodingTreeNode.h | [Internal] A single node in the Huffman Encoding Tree |
d:/temp/RakNet_PC/Source/DS_LinkedList.h | |
d:/temp/RakNet_PC/Source/DS_List.h | |
d:/temp/RakNet_PC/Source/DS_Map.h | |
d:/temp/RakNet_PC/Source/DS_MemoryPool.h | |
d:/temp/RakNet_PC/Source/DS_Multilist.h | |
d:/temp/RakNet_PC/Source/DS_OrderedChannelHeap.h | |
d:/temp/RakNet_PC/Source/DS_OrderedList.h | |
d:/temp/RakNet_PC/Source/DS_Queue.h | |
d:/temp/RakNet_PC/Source/DS_QueueLinkedList.h | |
d:/temp/RakNet_PC/Source/DS_RangeList.h | |
d:/temp/RakNet_PC/Source/DS_Table.h | |
d:/temp/RakNet_PC/Source/DS_ThreadsafeAllocatingQueue.h | |
d:/temp/RakNet_PC/Source/DS_Tree.h | |
d:/temp/RakNet_PC/Source/DS_WeightedGraph.h | |
d:/temp/RakNet_PC/Source/DynDNS.h | Helper to class to update DynDNS This can be used to determine what permissions are should be allowed to the other system |
d:/temp/RakNet_PC/Source/EmailSender.h | Rudimentary class to send email from code. Don't expect anything fancy |
d:/temp/RakNet_PC/Source/EpochTimeToString.h | |
d:/temp/RakNet_PC/Source/FileList.h | |
d:/temp/RakNet_PC/Source/FileListNodeContext.h | |
d:/temp/RakNet_PC/Source/FileListTransfer.h | A plugin to provide a simple way to compress and incrementally send the files in the FileList structure |
d:/temp/RakNet_PC/Source/FileListTransferCBInterface.h | |
d:/temp/RakNet_PC/Source/FileOperations.h | |
d:/temp/RakNet_PC/Source/FormatString.h | |
d:/temp/RakNet_PC/Source/FullyConnectedMesh2.h | Fully connected mesh plugin, revision 2 |
d:/temp/RakNet_PC/Source/GetTime.h | Returns the value from QueryPerformanceCounter. This is the function RakNet uses to represent time. This time won't match the time returned by GetTimeCount(). See http://www.jenkinssoftware.com/forum/index.php?topic=2798.0 |
d:/temp/RakNet_PC/Source/HTTPConnection.h | Contains HTTPConnection, used to communicate with web servers |
d:/temp/RakNet_PC/Source/InternalPacket.h | [Internal] A class which stores a user message, and all information associated with sending and receiving that message |
d:/temp/RakNet_PC/Source/LogCommandParser.h | Contains LogCommandParser , Used to send logs to connected consoles |
d:/temp/RakNet_PC/Source/MessageFilter.h | Message filter plugin. Assigns systems to FilterSets. Each FilterSet limits what messages are allowed. This is a security related plugin |
d:/temp/RakNet_PC/Source/MessageIdentifiers.h | All the message identifiers used by RakNet. Message identifiers comprise the first byte of any message |
d:/temp/RakNet_PC/Source/MTUSize.h | [Internal] Defines the default maximum transfer unit |
d:/temp/RakNet_PC/Source/NatPunchthroughClient.h | Contains the NAT-punchthrough plugin for the client |
d:/temp/RakNet_PC/Source/NatPunchthroughServer.h | Contains the NAT-punchthrough plugin for the server |
d:/temp/RakNet_PC/Source/NatTypeDetectionClient.h | Contains the NAT-type detection code for the client |
d:/temp/RakNet_PC/Source/NatTypeDetectionServer.h | Contains the NAT-type detection code for the server |
d:/temp/RakNet_PC/Source/NetworkIDManager.h | |
d:/temp/RakNet_PC/Source/NetworkIDObject.h | A class you can derive from to make it easier to represent every networked object with an integer. This way you can refer to objects over the network |
d:/temp/RakNet_PC/Source/PacketConsoleLogger.h | This will write all incoming and outgoing network messages to the log command parser, which can be accessed through Telnet |
d:/temp/RakNet_PC/Source/PacketFileLogger.h | This will write all incoming and outgoing network messages to a file |
d:/temp/RakNet_PC/Source/PacketizedTCP.h | A simple TCP based server allowing sends and receives. Can be connected by any TCP client, including telnet |
d:/temp/RakNet_PC/Source/PacketLogger.h | This will write all incoming and outgoing network messages to the local console screen. See derived functions for other outputs |
d:/temp/RakNet_PC/Source/PacketOutputWindowLogger.h | This will write all incoming and outgoing network messages to a file |
d:/temp/RakNet_PC/Source/PacketPriority.h | This file contains enumerations for packet priority and reliability enumerations |
d:/temp/RakNet_PC/Source/PluginInterface2.h | RakNet's plugin functionality system, version 2. You can derive from this to create your own plugins |
d:/temp/RakNet_PC/Source/Rackspace.h | Helper to class to manage Rackspace servers |
d:/temp/RakNet_PC/Source/RakMemoryOverride.h | If _USE_RAK_MEMORY_OVERRIDE is defined, memory allocations go through rakMalloc, rakRealloc, and rakFree |
d:/temp/RakNet_PC/Source/RakNetCommandParser.h | Contains RakNetCommandParser , used to send commands to an instance of RakPeer |
d:/temp/RakNet_PC/Source/RakNetStatistics.h | A structure that holds all statistical data returned by RakNet |
d:/temp/RakNet_PC/Source/RakNetTransport2.h | Contains RakNetTransportCommandParser and RakNetTransport used to provide a secure console connection |
d:/temp/RakNet_PC/Source/RakNetTypes.h | Types used by RakNet, most of which involve user code |
d:/temp/RakNet_PC/Source/RakPeer.h | Declares RakPeer class |
d:/temp/RakNet_PC/Source/RakPeerInterface.h | An interface for RakPeer. Simply contains all user functions as pure virtuals |
d:/temp/RakNet_PC/Source/Rand.h | [Internal] Random number generator |
d:/temp/RakNet_PC/Source/ReadyEvent.h | Ready event plugin. This enables a set of systems to create a signal event, set this signal as ready or unready, and to trigger the event when all systems are ready |
d:/temp/RakNet_PC/Source/RefCountedObj.h | Reference counted object. Very simple class for quick and dirty uses |
d:/temp/RakNet_PC/Source/ReliabilityLayer.h | [Internal] Datagram reliable, ordered, unordered and sequenced sends. Flow control. Message splitting, reassembly, and coalescence |
d:/temp/RakNet_PC/Source/ReplicaEnums.h | Contains enumerations used by the ReplicaManager system. This file is a lightweight header, so you can include it without worrying about linking in lots of other crap |
d:/temp/RakNet_PC/Source/ReplicaManager3.h | Contains the third iteration of the ReplicaManager class |
d:/temp/RakNet_PC/Source/Router2.h | Router2 plugin. Allows you to connect to a system by routing packets through another system that is connected to both you and the destination. Useful for getting around NATs |
d:/temp/RakNet_PC/Source/RPC4Plugin.h | Remote procedure call, supporting C functions only. No external dependencies required |
d:/temp/RakNet_PC/Source/SecureHandshake.h | |
d:/temp/RakNet_PC/Source/SimpleMutex.h | [Internal] Encapsulates a mutex |
d:/temp/RakNet_PC/Source/SingleProducerConsumer.h | [Internal] Passes queued data between threads using a circular buffer with read and write pointers |
d:/temp/RakNet_PC/Source/SocketLayer.h | SocketLayer class implementation |
d:/temp/RakNet_PC/Source/StringCompressor.h | Compresses/Decompresses ASCII strings and writes/reads them to BitStream class instances. You can use this to easily serialize and deserialize your own strings |
d:/temp/RakNet_PC/Source/StringTable.h | A simple class to encode and decode known strings based on a lookup table. Similar to the StringCompressor class |
d:/temp/RakNet_PC/Source/TCPInterface.h | A simple TCP based server allowing sends and receives. Can be connected by any TCP client, including telnet |
d:/temp/RakNet_PC/Source/TeamBalancer.h | Set and network team selection (supports peer to peer or client/server) |
d:/temp/RakNet_PC/Source/TelnetTransport.h | Contains TelnetTransport , used to supports the telnet transport protocol. Insecure |
d:/temp/RakNet_PC/Source/ThreadsafePacketLogger.h | Derivation of the packet logger to defer the call to WriteLog until the user thread |
d:/temp/RakNet_PC/Source/TransportInterface.h | Contains TransportInterface from which you can derive custom transport providers for ConsoleServer |
d:/temp/RakNet_PC/Source/TwoWayAuthentication.h | Implements two way authentication |
d:/temp/RakNet_PC/Source/UDPForwarder.h | Forwards UDP datagrams. Independent of RakNet's protocol |
d:/temp/RakNet_PC/Source/UDPProxyClient.h | A RakNet plugin performing networking to communicate with UDPProxyCoordinator. Ultimately used to tell UDPProxyServer to forward UDP packets |
d:/temp/RakNet_PC/Source/UDPProxyCoordinator.h | Essentially maintains a list of servers running UDPProxyServer, and some state management for UDPProxyClient to find a free server to forward datagrams |
d:/temp/RakNet_PC/Source/UDPProxyServer.h | A RakNet plugin performing networking to communicate with UDPProxyServer. It allows UDPProxyServer to control our instance of UDPForwarder |